Note: You will see some use cases occurring multiple times because they are shared among different actors in the system. We have listed down the use cases according to their respective interactions with a particular actor. In this section, we'll define the use cases for the chess game. ![]() It can start a new game, make move or resign/forfeit a game.Īdmin: This can add, remove, or update a player's account and membership, view open games, and validate player moves. Player: This is the primary user and is responsible for playing the chess game. ![]() Here are the main actors of our chess game. ![]() Let’s build the use case diagram of the chess game and understand the relationship between its different components.įirst, let’s define the different elements of our chess game, followed by the complete use case diagram of the system.
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